Tag Archives: Extra Life

On Extra Life Game Selection

Picking a game to play for Extra Life has been somewhat interesting. I decided ahead of time that since my upstream bandwidth is tiny, streaming a random emulated Game Boy Advance game would be ideal, since it allows decent quality at double or triple the GBA’s resolution. Some restrictions came from this, as it would have to be a game I actually have (which rules out the Metroids) and would be interesting in a two-hour period (which rules out the first game I thought of playing like this, Shining Soul 2, or the Mega Man Battle Network series). In the end, there were two candidates for this particular stream. Maybe I’ll record myself playing some of the others later.

The Runner Up

Castlevania: Aria of SorrowAriaofSorrowCover

This was the first actual metroidvania-style Castlevania game I played, although it’s the third that was released for the GBA. Statute of limitations is up on this 11-year-old game, so much like I don’t have to hide that Symphony of the Night has an inverted castle, I don’t feel like I have to hide that the playable character in Aria, Soma Cruz, is the reincarnation of Dracula, although it is the game’s biggest twist. There’s a direct sequel (Dawn of Sorrow) that doesn’t really try to hide it. Going along with this, you have the power of “dominance” over the enemies of the castle and can absorb their souls when you defeat them to use their abilities. (Maybe I like this game so much because it’s like Mega Man.) This would be a decent choice, but it’s been long enough since I played it and it’s a long enough game that I’m not sure I can take an interesting number of bosses in 2 hours.

The Winner

Kirby and the Amazing MirrorKirby_&_the_Amazing_Mirror

I like Kirby games, but most of them are more traditional than this one. The first Kirby game on the GBA was Nightmare in Dream Land, which was a remake of Kirby’s Adventure. This one instead is a take on Kirby Super Star’s Great Cave Offensive but expanded into a full game. It’s nonlinear and requires traversing a large maze of rooms in order to find 8 mirror shards and beat the final boss. Most of the copy abilities are taken from Kirby’s Adventure, which means that updated ones like Suplex and Plasma from Super Star are missing. It’s my all-time favorite Kirby game, so I hope you tune in to see me give it a good shot.

As a reminder, my donation page is here, and the team’s page is here. We (and the hospitals we’re supporting) would greatly appreciate your donations.

On Current Events #4

Time for another one of these, let’s get started.

Extra Life

extra-life-splash
First things first: Extra Life is this weekend, and I’m participating as a member of the Alliance of Awesome team. You can find my page here, and my stream will be active from 2-4 EDT. I’ll be around in chat while the other members are going, so you will probably hear a bit of random commentary from me throughout the day. All proceeds go to the various hospitals involved, so feel free to donate!

Heavensward

heavensward
This weekend, I get to find out exactly how excited I should get for the FF14 expansion in the spring. (Possible values range from “Super” to “Rae”.) Last weekend the expansion was initially announced at FanFest in Vegas, although the name came out earlier when it was trademarked. This weekend will be Fanfest in London, and I believe they said more information on upcoming classes will be coming out at that time. There are some favorites I’d really like to see make it to FF14 (Blue Mage, Mystic Knight), but this would also be a good time to introduce some new things to the series (or at least rarely-explored things). Dark Knight and Samurai have already been “leaked”, but I can’t help but wonder what else is coming. Geomancer? Berserker? Cannoneer? Calculator?

Idiocy

I feel like it shouldn’t be required to say this, but people continue to prove me wrong. Don’t harass people, and definitely don’t make death threats. One former Steam Developer is finding this out the hard way, when he posted the following on Twitter and subsequently found his game de-listed from Steam.
Don't Do This
Valve’s statement was quite simple: “Yes, we have removed the game’s sales page and ceased relations with the developer after he threatened to kill one of our employees.” (via Polygon). I’m glad to see that when possible, actions are being taken to ensure that this sort of thing is Not OK. If we can’t get people to think before hitting post, maybe we can at least get them to stop threatening the lives of others.